Exocraft Bases
Surface vehicles for traversal and resource transport, not mobile bases.
No Man's Sky is an action-adventure survival game built around four pillars: exploration, survival, combat, and trading. While the game allows players to build planetary bases and expand space fleets, Exocrafts serve strictly as surface vehicles for traversal and resource collection. Base building is limited to planetary surfaces, space stations, and Freighters; there is no system for attaching base modules to Exocrafts or converting them into mobile settlements. These vehicles function solely as transport, carrying resources in their internal cargo holds until players reach a valid location to establish a permanent outpost.
- Category
- Transport & Resource Management
- Primary Function
- Mobile Cargo Transport Only
- Compatibility
- All Exocraft Models (No Base Attachment)
- Update Era
- Origins Update and Beyond
- Mobility
- Fully Mobile with Vehicle
- Status
- Active Gameplay Feature (Transport Only)
Lore & Background
The source material describes No Man's Sky as a game where players can engage in exploration, survival, combat, and trading. Players advance by mining resources, buying and selling using currencies, building planetary bases, and expanding space fleets. Exocrafts are mentioned as 'surface vehicles' added in free major content updates, but the source provides no information about attaching base components to these vehicles or using them as mobile habitats. The game's procedural generation creates planets with unique ecosystems, and players must manage inventories across their exosuit, multitool, and spacecraft—each with limited slots. However, the source does not describe any mechanic for Exocraft-based base building or mobile cargo transport beyond standard vehicle functionality.
In Their Own Story
Since the game's initial release in August 2016, Hello Games has continued to improve and expand No Man's Sky with free major content updates. These updates added features such as surface vehicles, base-building, space fleet management, cross-platform play, and virtual reality support. The source specifically mentions 'surface vehicles' as one of the additions, but does not describe any narrative or story elements involving Exocraft bases. The game's overarching plot involves seeking out the mystery around the entity known as The Atlas, and players may follow this guidance toward the centre of the galaxy. No specific characters, events, or turning points related to Exocraft bases are provided in the source.
Reader's Guide
No Man's Sky allows players to engage with a procedurally generated universe containing over 18 quintillion planets. Players start on a randomised planet near a crashed spacecraft, equipped with a survival exosuit with a jetpack and a multitool for scanning, mining, and combat. To survive, players must collect resources to power and improve equipment, manage inventories with limited slots, and refuel exosuit, multitool, and spacecraft components after prolonged use. Surface vehicles were added as part of free updates, but the source does not specify how to obtain, deploy, or customise them. Base-building is confirmed as a feature, but only on planetary surfaces, space stations, and Freighters—not on Exocrafts. Players seeking to establish forward operating points should focus on constructing planetary bases or expanding their space fleet.
Did You Know?
- No Man's Sky was released worldwide for the PlayStation 4 and Windows in August 2016, for Xbox One in July 2018, for PlayStation 5 and Xbox Series X and Series S in November 2020, for Nintendo Switch in October 2022, and
- The game's procedurally generated universe includes over 18 quintillion (1.8×10¹⁹) planets, and as of the latest available data, players had visited less than 1% of them.
More in Planets & Biomes
Elsewhere in the No Man's Sky universe
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